Algorithmic Game Theory 13th International Symposium, SAGT 2020, Augsburg, Germany, September 16–18, 2020, Proceedings /
Algorithmic Game Theory 13th International Symposium, SAGT 2020, Augsburg, Germany, September 16–18, 2020, Proceedings / [electronic resource] :
edited by Tobias Harks, Max Klimm.
- 1st ed. 2020.
- XI, 343 p. 98 illus., 17 illus. in color. online resource.
- Information Systems and Applications, incl. Internet/Web, and HCI, 12283 2946-1642 ; .
- Information Systems and Applications, incl. Internet/Web, and HCI, 12283 .
Auctions and Mechanism Design -- Congestion Games and Flows over Time -- Markets and Matchings -- Scheduling and Games on Graphs -- Social Choice and Cooperative Games.
This book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.
9783030579807
10.1007/978-3-030-57980-7 doi
Computer simulation.
Artificial intelligence.
Computer networks .
Computer engineering.
Computer science--Mathematics.
Data structures (Computer science).
Information theory.
Computer Modelling.
Artificial Intelligence.
Computer Communication Networks.
Computer Engineering and Networks.
Mathematics of Computing.
Data Structures and Information Theory.
QA76.9.C65
003.3
Auctions and Mechanism Design -- Congestion Games and Flows over Time -- Markets and Matchings -- Scheduling and Games on Graphs -- Social Choice and Cooperative Games.
This book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.
9783030579807
10.1007/978-3-030-57980-7 doi
Computer simulation.
Artificial intelligence.
Computer networks .
Computer engineering.
Computer science--Mathematics.
Data structures (Computer science).
Information theory.
Computer Modelling.
Artificial Intelligence.
Computer Communication Networks.
Computer Engineering and Networks.
Mathematics of Computing.
Data Structures and Information Theory.
QA76.9.C65
003.3