Intersections in Simulation and Gaming: Disruption and Balance Third Australasian Simulation Congress, ASC 2019, Gold Coast, Australia, September 2–5, 2019, Proceedings /

Intersections in Simulation and Gaming: Disruption and Balance Third Australasian Simulation Congress, ASC 2019, Gold Coast, Australia, September 2–5, 2019, Proceedings / [electronic resource] : edited by Anjum Naweed, Lorelle Bowditch, Cyle Sprick. - 1st ed. 2019. - X, 139 p. 39 illus., 30 illus. in color. online resource. - Communications in Computer and Information Science, 1067 1865-0937 ; . - Communications in Computer and Information Science, 1067 .

Human Dimensions -- Gaming Experience -- Design and Application -- Search and Rescue -- Defence-oriented Technology and Training.

This book constitutes the refereed proceedings of the Australasian Simulation Congress, ASC 2019, held in Gold Coast, Australia in September 2019. The 10 papers presented were carefully reviewed and selected from 17 submissions. They provide a forum for sharing progresses in the areas of human dimensions; gaming experience; design and application; search and rescue; defence-oriented technology and training.

9789813295827

10.1007/978-981-32-9582-7 doi


Computer simulation.
Education--Data processing.
Social sciences--Data processing.
Computer vision.
User interfaces (Computer systems).
Human-computer interaction.
Computer graphics.
Computer Modelling.
Computers and Education.
Computer Application in Social and Behavioral Sciences.
Computer Vision.
User Interfaces and Human Computer Interaction.
Computer Graphics.

QA76.9.C65

003.3
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