Computer Animation and Social Agents 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings /
Computer Animation and Social Agents 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings / [electronic resource] :
edited by Feng Tian, Xiaosong Yang, Daniel Thalmann, Weiwei Xu, Jian Jun Zhang, Nadia Magnenat Thalmann, Jian Chang.
- 1st ed. 2020.
- XII, 137 p. 64 illus., 56 illus. in color. online resource.
- Communications in Computer and Information Science, 1300 1865-0937 ; .
- Communications in Computer and Information Science, 1300 .
Modelling, Animation and Simulation -- Virtual Reality -- Image Processing and Computer Vision.
This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. The papers are organized in topical sections of modelling, animation and simulation; virtual reality; image processing and computer vision. *The conference was held virtually due to the COVID-19 pandemic.
9783030634261
10.1007/978-3-030-63426-1 doi
Artificial intelligence.
Computer vision.
Pattern recognition systems.
Application software.
User interfaces (Computer systems).
Human-computer interaction.
Artificial Intelligence.
Computer Vision.
Automated Pattern Recognition.
Computer and Information Systems Applications.
User Interfaces and Human Computer Interaction.
Q334-342 TA347.A78
006.3
Modelling, Animation and Simulation -- Virtual Reality -- Image Processing and Computer Vision.
This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. The papers are organized in topical sections of modelling, animation and simulation; virtual reality; image processing and computer vision. *The conference was held virtually due to the COVID-19 pandemic.
9783030634261
10.1007/978-3-030-63426-1 doi
Artificial intelligence.
Computer vision.
Pattern recognition systems.
Application software.
User interfaces (Computer systems).
Human-computer interaction.
Artificial Intelligence.
Computer Vision.
Automated Pattern Recognition.
Computer and Information Systems Applications.
User Interfaces and Human Computer Interaction.
Q334-342 TA347.A78
006.3