Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers /

Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers / [electronic resource] : edited by Heide Karen Lukosch, Geertje Bekebrede, Rens Kortmann. - 1st ed. 2018. - X, 201 p. 51 illus. online resource. - Information Systems and Applications, incl. Internet/Web, and HCI, 10825 2946-1642 ; . - Information Systems and Applications, incl. Internet/Web, and HCI, 10825 .

Design and Development -- Planning and Policy -- Games and Simulations -- Games as research instrument -- Learning.

This book constitutes the refereed post-conference proceedings of the 48th International Simulation and Gaming Association Conference, ISAGA 2018, held in Delft, The Netherlands, in July 2018. The 19 revised full papers included in the volume were carefully reviewed and selected from 27 submissions. The contributions to this book range from design thinking related to simulation gaming, the analysis of the consequences of design choices in games, to games for decision making, examples of games for business, climate change, maritime spatial planning, sustainable city development, supply chain, and much more. .

9783319919027

10.1007/978-3-319-91902-7 doi


Computer networks .
Education--Data processing.
Social sciences--Data processing.
Artificial intelligence.
Computer graphics.
Computer Communication Networks.
Computers and Education.
Computer Application in Social and Behavioral Sciences.
Artificial Intelligence.
Computer Graphics.

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