3D game textures :
Ahearn, Luke.
3D game textures : create professional game art using Photoshop Luke Ahearn. - 3rd ed. - Amsterdam ; Boston : Focal Press/Elsevier, c2012. - xvii, 413 p. : ill. (some col.) ; 25 cm.
Includes index.
Machine generated contents note: Introduction Textures Art Theory Breaking the world down visually Recreating the world visually in Photoshop Art as applied to CG applications Shaders and Materials Shader vs. Material What is a material system Nodes Node Input Node types and functions Material Examples Diffuse Specular Ambient Reflection real and faked Refraction Transparency Bump/ Displacement/ Normal mapping Specialized Materials; Skin etc. Creating Complex Materials Metals Glass Wood Compound Materials.
9780240820774
2011033195
Adobe Photoshop.
Computer games--Programming.
Computer graphics.
QA76.76.C672 / A42154 2012
006.693 / AHE-G
3D game textures : create professional game art using Photoshop Luke Ahearn. - 3rd ed. - Amsterdam ; Boston : Focal Press/Elsevier, c2012. - xvii, 413 p. : ill. (some col.) ; 25 cm.
Includes index.
Machine generated contents note: Introduction Textures Art Theory Breaking the world down visually Recreating the world visually in Photoshop Art as applied to CG applications Shaders and Materials Shader vs. Material What is a material system Nodes Node Input Node types and functions Material Examples Diffuse Specular Ambient Reflection real and faked Refraction Transparency Bump/ Displacement/ Normal mapping Specialized Materials; Skin etc. Creating Complex Materials Metals Glass Wood Compound Materials.
9780240820774
2011033195
Adobe Photoshop.
Computer games--Programming.
Computer graphics.
QA76.76.C672 / A42154 2012
006.693 / AHE-G