Augmented and Virtual Reality (Record no. 182554)

MARC details
000 -LEADER
fixed length control field 07269nam a22006375i 4500
001 - CONTROL NUMBER
control field 978-3-319-22888-4
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240423125852.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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fixed length control field 150814s2015 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319228884
-- 978-3-319-22888-4
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-319-22888-4
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TA1501-1820
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TA1634
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYT
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM016000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYT
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006
Edition number 23
245 10 - TITLE STATEMENT
Title Augmented and Virtual Reality
Medium [electronic resource] :
Remainder of title Second International Conference, AVR 2015, Lecce, Italy, August 31 - September 3, 2015, Proceedings /
Statement of responsibility, etc edited by Lucio Tommaso De Paolis, Antonio Mongelli.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2015.
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2015.
300 ## - PHYSICAL DESCRIPTION
Extent XXIII, 516 p. 281 illus.
Other physical details online resource.
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-- computer
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-- rdamedia
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-- online resource
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-- text file
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490 1# - SERIES STATEMENT
Series statement Image Processing, Computer Vision, Pattern Recognition, and Graphics,
International Standard Serial Number 3004-9954 ;
Volume number/sequential designation 9254
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Tutorials -- Research, Prototyping, and Product Development of Medical Simulation Applications Using the SOFA Framework.-Cultural Heritage Innovation Design: what Caught my Eye -- Keynote Speeches -- How Touch and Smell Enhance the Realism of our Virtual Experiences -- Collaborative Interactions within Immersive Environments: Advantages, Drawbacks and Current Research Issues on Multi-Stereoscopic CAVE-like Setups -- Touchless Interaction in Surgery: the Medical Imaging Toolkit Experience -- Virtual Museums Interacting and Augmenting Cultural Heritage: an European Perspective -- Applications in Cultural Heritage -- Integrated Technologies for Museum Communication and Interactive Apps in the PON DiCet Project -- “Social Heritage” Augmented Reality Application to Heritage Education -- Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites -- Advanced interaction with Paintings by Augmented Reality and High Resolution Visualization. A real Case Exhibition -- Cloud Computing and Augmented Realty for Cultural Heritage -- Augmented and Mixed Reality -- Accurate on Site Georeferenced Subsurface Utility Model Visualisation -- The Augmented Reality Story Book Project: A Collection of Balinese Miths and Legends -- ARBS: An Interactive and Collaborative System for Augmented Reality Books -- Robust Model Based Tracking using Edge Mapping and Refinement -- Augmented Reality, Embodied Cognition and Learning -- OscARsWelt: A Collaborative Augmented Reality Game -- Device Registration for 3D Geometry-based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality -- Creativity Support in Projection-based Augmented Environments -- IMU Drift reduction for Augmented Reality Applications -- Applications in Medicine -- Serious games for rehabilitation using head-mounted display and haptic devices -- VR-based Serious Game Designed for Medical Ethics Training -- Scalable Medical Viewer for Virtual Reality Environments -- A Pre-OperativePlanning Module for an Augmented Reality Application in Maxillo-Facial Surgery -- Augmented Reality Assisted Brain Tumor Extraction in Mice -- Applications in Industry and Robotics -- A Virtual Prototyping Platform to Improve CAE Analysis Workflow -- A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications -- Using Haptic Forces Feedback for immersive and interactive simulation in industrial context -- A Flexible AR-based Training System for Industrial Maintenance -- Training in VR: a preliminary study on learning Assembly/Disassembly sequences -- Applying Aesthetic Rules in Virtual Environments by means of Semantic Web Technologies -- Bilateral Control of a Robotic Arm Through Brain Signals -- Interfaces -- Natural user interfaces for virtual character full body and facial animation in immersive virtual worlds -- ARTworks: an Augmented Reality Interface as an aid for Restoration Professionals -- Design and preliminary evaluation of free-hand travel techniques for wearable immersive virtual reality systems with egocentric sensing -- Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars -- Bridging Offline and Online World through Augmentable Smart Glass Interfaces -- Touchless Interaction for Command and Control in Military Operations -- Short Papers -- Development of a framework to support Virtual Review within complex-product lifecycle management. 3D Physics Virtual Laboratory as a Teaching Platform -- Experiences in Development of an Augmented Reality Dressing Room -- Development of a Virtual laboratory for investigating the interaction of materials with plasma -- Aspects Concerning Algorithms of VRML Surfaces’ Generation -- Towards a Framework for Information Presentation in Augmented Reality for the Support of Procedural Tasks -- A dynamic-oriented Decision Support System for group Interview Knapsack Problem -- Virtual Reality as Cross-Domain Language in Collaborative Environments.
520 ## - SUMMARY, ETC.
Summary, etc This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions. The SALENTO AVR 2015 conference brings together a community of researchers from academia and industry, computer scientists, engineers, and physicians in order to share points of views, knowledge, experiences, and scientific and technical results related to state-of-the-art solutions and technologies on virtual and augmented reality applications for medicine, cultural heritage, education, industrial sectors, as well as the demonstration of advanced products and technologies.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Image processing
General subdivision Digital techniques.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer vision.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Human-computer interaction.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Application software.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer simulation.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Education
General subdivision Data processing.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Imaging, Vision, Pattern Recognition and Graphics.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer and Information Systems Applications.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Modelling.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computers and Education.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name De Paolis, Lucio Tommaso.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Mongelli, Antonio.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783319228877
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783319228891
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Image Processing, Computer Vision, Pattern Recognition, and Graphics,
-- 3004-9954 ;
Volume number/sequential designation 9254
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-319-22888-4">https://doi.org/10.1007/978-3-319-22888-4</a>
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks-CSE-Springer

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