Gesture-Based Communication in Human-Computer Interaction (Record no. 183615)

MARC details
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fixed length control field 08109nam a22006495i 4500
001 - CONTROL NUMBER
control field 978-3-540-24598-8
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240423125952.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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fixed length control field 121227s2004 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783540245988
-- 978-3-540-24598-8
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/b95740
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number Q334-342
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TA347.A78
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYQ
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM004000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYQ
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.3
Edition number 23
245 10 - TITLE STATEMENT
Title Gesture-Based Communication in Human-Computer Interaction
Medium [electronic resource] :
Remainder of title 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Revised Papers /
Statement of responsibility, etc edited by Antonio Camurri, Gualtiero Volpe.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2004.
264 #1 -
-- Berlin, Heidelberg :
-- Springer Berlin Heidelberg :
-- Imprint: Springer,
-- 2004.
300 ## - PHYSICAL DESCRIPTION
Extent XIII, 560 p.
Other physical details online resource.
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490 1# - SERIES STATEMENT
Series statement Lecture Notes in Artificial Intelligence,
International Standard Serial Number 2945-9141 ;
Volume number/sequential designation 2915
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Foundational Issues -- Gesture Analysis: Invariant Laws in Movement -- The Features People Use to Recognize Human Movement Style -- Multimodal Analysis of Expressive Gesture in Music and Dance Performances -- Correlation of Gestural Musical Audio Cues and Perceived Expressive Qualities -- Gestural Imagery in the Service of Musical Imagery -- The Interaction of Iconic Gesture and Speech in Talk -- Conceptual and Lexical Factors in the Production of Speech and Conversational Gestures: Neuropsychological Evidence -- The Communicative System of Touch. Alphabet, Lexicon, and Norms of Use -- Some Issues in Sign Language Processing -- Multimodality and Gestures in the Teacher’s Communication -- Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach -- The Analysis of Gesture: Establishing a Set of Parameters -- Gesture Tracking -- Holistic Body Tracking for Gestural Interfaces -- Recovering Articulated Motion with a Hierarchical Factorization Method -- An Experimental Comparison of Trajectory-Based and History-Based Representation for Gesture Recognition -- Tracking of Real Time Acrobatic Movements by Image Processing -- A Dynamic Model for Real-Time Tracking of Hands in Bimanual Movements -- Gesture Recognition -- Robust Video-Based Recognition of Dynamic Head Gestures in Various Domains – Comparing a Rule-Based and a Stochastic Approach -- Remote Vision-Based Multi-type Gesture Interaction -- Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance -- GesRec3D: A Real-Time Coded Gesture-to-Speech System with Automatic Segmentation and Recognition Thresholding Using Dissimilarity Measures -- Classification of Gesture with Layered Meanings -- Handshapes and Movements: Multiple-Channel American Sign Language Recognition -- Hand Postures Recognition inLarge–Display VR Environments -- Developing Task-Specific RBF Hand Gesture Recognition -- Developing Context Sensitive HMM Gesture Recognition -- Database Indexing Methods for 3D Hand Pose Estimation -- Gesture Notation and Synthesis -- Experience with and Requirements for a Gesture Description Language for Synthetic Animation -- The Development of a Computational Notation for Synthesis of Sign and Gesture -- Gesture in Style -- Gestural Mind Markers in ECAs -- Audio Based Real-Time Speech Animation of Embodied Conversational Agents -- Neo Euclide: A Low-Cost System for Performance Animation and Puppetry -- Multimodal Gestural Interfaces -- Gesture Desk – An Integrated Multi-modal Gestural Workplace for Sonification -- Gesture Frame – A Screen Navigation System for Interactive Multimedia Kiosks -- Intuitive Manipulation of a Haptic Monitor for the Gestural Human-Computer Interaction -- Gesturing with Tangible Interfaces for Mixed Reality -- A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI -- Evaluating Multimodal Interaction Patterns in Various Application Scenarios -- Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic Gestures -- Gesture Components for Natural Interaction with In-Car Devices -- Gesture in Multimedia and Performing Arts -- Analysis of Expressive Gesture: The EyesWeb Expressive Gesture Processing Library -- Performance Gestures of Musicians: What Structural and Emotional Information Do They Convey? -- Expressiveness of Musician’s Body Movements in Performances on Marimba -- Expressive Bowing on a Virtual String Instrument -- Recognition of Musical Gestures in Known Pieces and in Improvisations -- Design and Use of Some New Digital Musical Instruments -- Analysis of a Genuine Scratch Performance.-Conducting Audio Files via Computer Vision -- A Video System for Recognizing Gestures by Artificial Neural Networks for Expressive Musical Control -- Ghost in the Cave – An Interactive Collaborative Game Using Non-verbal Communication.
520 ## - SUMMARY, ETC.
Summary, etc Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural andartistic applications, just to mention only a few of them.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial intelligence.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Human-computer interaction.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer vision.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial Intelligence.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Theory of Computation.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Graphics.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Vision.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Camurri, Antonio.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Volpe, Gualtiero.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783540210726
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783662213896
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Lecture Notes in Artificial Intelligence,
-- 2945-9141 ;
Volume number/sequential designation 2915
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/b95740">https://doi.org/10.1007/b95740</a>
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Koha item type eBooks-CSE-Springer

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