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Videogame Sciences and Arts [electronic resource] : 11th International Conference, VJ 2019, Aveiro, Portugal, November 27–29, 2019, Proceedings /

Contributor(s): Material type: TextTextSeries: Communications in Computer and Information Science ; 1164Publisher: Cham : Springer International Publishing : Imprint: Springer, 2019Edition: 1st ed. 2019Description: XIV, 277 p. 51 illus., 29 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783030379834
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 005.437 23
  • 004.019 23
LOC classification:
  • QA76.9.U83
  • QA76.9.H85
Online resources:
Contents:
Games and Theories -- Table Boards -- eSports -- Uses and Methodologies -- Game Criticism.
In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.
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Games and Theories -- Table Boards -- eSports -- Uses and Methodologies -- Game Criticism.

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.

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