HCI International 2020 - Posters [electronic resource] : 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part III /
Material type: TextSeries: Communications in Computer and Information Science ; 1226Publisher: Cham : Springer International Publishing : Imprint: Springer, 2020Edition: 1st ed. 2020Description: XXV, 754 p. 243 illus., 183 illus. in color. online resourceContent type:- text
- computer
- online resource
- 9783030507329
- 005.437 23
- 004.019 23
- QA76.9.U83
- QA76.9.H85
Design and Evaluation Methods and Tools -- User Characteristics, Requirements and Preferences -- Multimodal and Natural Interaction -- Recognizing Human Psychological States -- User Experience Studies -- Human Perception and Cognition -- AI in HCI -- Virtual, Augmented and Mixed Reality -- Virtual Humans and Motion Modelling and Tracking -- Learning Technology -- Universal Access, Accessibility and Design for the Elderly -- Smartphones, Social Media and Human Behaviour -- Interacting with Cultural Heritage -- Human-Vehicle Interaction -- Transport, Safety and Crisis Management -- Security, Privacy and Trust -- Product and Service Design.
The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic.
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