Interactive storytelling for video games : a player-centered approach to creating memorable characters and stories
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9780240817170
- 794.8 23 LEB-I
- GV1469.34.A97 L43 2011
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
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IIITD General Stacks | Design | 794.8 LEB-I (Browse shelf(Opens below)) | Available | 004161 |
Total holds: 0
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784.1923 CEC-M Make : musical inventions : | 793.8 KUH-E Experiencing the impossible : | 794.8 KAF-B Beyond barbie and mortal kombat : | 794.8 LEB-I Interactive storytelling for video games : | 794.8 MAI-G The game worlds of Jason Rohrer | 794.801 GUN-G Gaming the system : | 794.81 SAL-V Video game design : |
Includes bibliographical references (p. 309-313) and index.
Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes.
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