000 | 03424nam a22005415i 4500 | ||
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001 | 978-3-030-35102-1 | ||
003 | DE-He213 | ||
005 | 20240423125031.0 | ||
007 | cr nn 008mamaa | ||
008 | 200302s2020 sz | s |||| 0|eng d | ||
020 |
_a9783030351021 _9978-3-030-35102-1 |
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024 | 7 |
_a10.1007/978-3-030-35102-1 _2doi |
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050 | 4 | _aQA76.575 | |
072 | 7 |
_aUG _2bicssc |
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072 | 7 |
_aCOM034000 _2bisacsh |
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072 | 7 |
_aUG _2thema |
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082 | 0 | 4 |
_a006.7 _223 |
245 | 1 | 0 |
_aSpecial Topics in Multimedia, IoT and Web Technologies _h[electronic resource] / _cedited by Valter Roesler, Eduardo Barrére, Roberto Willrich. |
250 | _a1st ed. 2020. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2020. |
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300 |
_aXXXII, 274 p. 141 illus., 131 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aPart I System Architectures & Environment -- 1 Evolution of Web Systems Architectures: a roadmap -- 2 Fog of Things: Fog Computing in Internet of Things environments -- 3 Using Mobile Cloud Computing for Developing Context-Aware Multimedia Applications -- 4 Embedding Deep Learning Models into Hypermedia Applications -- Part II Tools and Application Development -- 5 Building models for ubiquitous application development in a Model-Driven Engineering approach -- 6 Authoring Hypervideos Learning Objects -- 7 A basic approach for extracting and analyzing data from Twitter -- Part III Data Collection and Analysis -- 8 Data from Multiple Web Sources: Crawling, Integrating, Preprocessing and Designing Applications -- 9 Multimedia Games User Experience Data Collection: An Approach for Non- Experts Researchers. | |
520 | _aThis book presents a set of recent advances that involve the areas of multimedia, IoT, and web technologies. These advances incorporate aspects of clouds, artificial intelligence, data analysis, user experience, and games. In this context, the work will bring the reader the opportunity to understand new possibilities of use and research in these areas. We think that this book is suitable for students (postgraduates and undergraduates) and lecturers on these specific topics. Professionals can also benefit from the book since some chapters work with practical aspects relevant to the industry. | ||
650 | 0 | _aMultimedia systems. | |
650 | 0 | _aInternet programming. | |
650 | 0 | _aApplication software. | |
650 | 1 | 4 | _aMultimedia Information Systems. |
650 | 2 | 4 | _aWeb Development. |
650 | 2 | 4 | _aComputer and Information Systems Applications. |
700 | 1 |
_aRoesler, Valter. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aBarrére, Eduardo. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aWillrich, Roberto. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030351014 |
776 | 0 | 8 |
_iPrinted edition: _z9783030351038 |
776 | 0 | 8 |
_iPrinted edition: _z9783030351045 |
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-35102-1 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cSPRINGER | ||
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_c173479 _d173479 |