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001 978-3-030-35102-1
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020 _a9783030351021
_9978-3-030-35102-1
024 7 _a10.1007/978-3-030-35102-1
_2doi
050 4 _aQA76.575
072 7 _aUG
_2bicssc
072 7 _aCOM034000
_2bisacsh
072 7 _aUG
_2thema
082 0 4 _a006.7
_223
245 1 0 _aSpecial Topics in Multimedia, IoT and Web Technologies
_h[electronic resource] /
_cedited by Valter Roesler, Eduardo Barrére, Roberto Willrich.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXXXII, 274 p. 141 illus., 131 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aPart I System Architectures & Environment -- 1 Evolution of Web Systems Architectures: a roadmap -- 2 Fog of Things: Fog Computing in Internet of Things environments -- 3 Using Mobile Cloud Computing for Developing Context-Aware Multimedia Applications -- 4 Embedding Deep Learning Models into Hypermedia Applications -- Part II Tools and Application Development -- 5 Building models for ubiquitous application development in a Model-Driven Engineering approach -- 6 Authoring Hypervideos Learning Objects -- 7 A basic approach for extracting and analyzing data from Twitter -- Part III Data Collection and Analysis -- 8 Data from Multiple Web Sources: Crawling, Integrating, Preprocessing and Designing Applications -- 9 Multimedia Games User Experience Data Collection: An Approach for Non- Experts Researchers.
520 _aThis book presents a set of recent advances that involve the areas of multimedia, IoT, and web technologies. These advances incorporate aspects of clouds, artificial intelligence, data analysis, user experience, and games. In this context, the work will bring the reader the opportunity to understand new possibilities of use and research in these areas. We think that this book is suitable for students (postgraduates and undergraduates) and lecturers on these specific topics. Professionals can also benefit from the book since some chapters work with practical aspects relevant to the industry.
650 0 _aMultimedia systems.
650 0 _aInternet programming.
650 0 _aApplication software.
650 1 4 _aMultimedia Information Systems.
650 2 4 _aWeb Development.
650 2 4 _aComputer and Information Systems Applications.
700 1 _aRoesler, Valter.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBarrére, Eduardo.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aWillrich, Roberto.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030351014
776 0 8 _iPrinted edition:
_z9783030351038
776 0 8 _iPrinted edition:
_z9783030351045
856 4 0 _uhttps://doi.org/10.1007/978-3-030-35102-1
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c173479
_d173479