000 | 04079nam a22005175i 4500 | ||
---|---|---|---|
001 | 978-981-13-6175-3 | ||
003 | DE-He213 | ||
005 | 20240423125052.0 | ||
007 | cr nn 008mamaa | ||
008 | 190202s2019 si | s |||| 0|eng d | ||
020 |
_a9789811361753 _9978-981-13-6175-3 |
||
024 | 7 |
_a10.1007/978-981-13-6175-3 _2doi |
|
050 | 4 | _aLB1028.43-1028.75 | |
072 | 7 |
_aJNV _2bicssc |
|
072 | 7 |
_aEDU039000 _2bisacsh |
|
072 | 7 |
_aJNV _2thema |
|
082 | 0 | 4 |
_a371.334 _223 |
100 | 1 |
_aNagao, Katashi. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut |
|
245 | 1 | 0 |
_aArtificial Intelligence Accelerates Human Learning _h[electronic resource] : _bDiscussion Data Analytics / _cby Katashi Nagao. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aSingapore : _bSpringer Nature Singapore : _bImprint: Springer, _c2019. |
|
300 |
_aXI, 151 p. 90 illus., 76 illus. in color. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
505 | 0 | _a1. Artificial Intelligence in Education -- 2. Discussion Data Analytics -- 3. Creative Meeting Support -- 4. Discussion Skills Evaluation and Training -- 5. Smart Learning Environments -- 6. Human-AI Symbiosis. | |
520 | _aFocusing on students’ presentations and discussions in laboratory seminars, this book presents case studies on evidence-based education using artificial intelligence (AI) technologies. It proposes a system to help users complete research activities, and a machine-learning method that makes the system suitable for long-term operation by performing data mining for discussions and automatically extracting essential tasks. By illustrating the complete process – proposal, implementation, and operation – of applying machine learning techniques to real-world situations, the book will inspire researchers and professionals to develop innovative new applications for education. The book is divided into six chapters, the first of which provides an overview of AI research and practice in education. In turn, Chapter 2 describes a mechanism for applying data analytics to student discussions and utilizing the results for knowledge creation activities such as research. Based on discussion data analytics, Chapter 3 describes a creative activity support system that effectively utilizes the analytical results of the discussion for subsequent activities. Chapter 4 discusses the incorporation of a gamification method to evaluate and improve discussion skills while maintaining the motivation to participate in the discussion. Chapters 5 and 6 describe an advanced learning environment for honing students’ discussion and presentation skills. Two important systems proposed here are a presentation training system using virtual reality technologies, and an interactive presentation/discussion training system using a humanoid robot. In the former, the virtual space is constructed by measuring the three-dimensional shape of the actual auditorium, presentations are performed in the same way as in the real world, and the AI as audience automatically evaluates the presentation and provides feedback. In the latter, a humanoid robot makes some remarks on and asks questions about students’ presentations, and the students practice responding to it. | ||
650 | 0 |
_aEducation _xData processing. |
|
650 | 0 | _aData mining. | |
650 | 0 | _aComputational intelligence. | |
650 | 1 | 4 | _aComputers and Education. |
650 | 2 | 4 | _aData Mining and Knowledge Discovery. |
650 | 2 | 4 | _aComputational Intelligence. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9789811361746 |
776 | 0 | 8 |
_iPrinted edition: _z9789811361760 |
776 | 0 | 8 |
_iPrinted edition: _z9789811361777 |
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-981-13-6175-3 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cSPRINGER | ||
999 |
_c173873 _d173873 |