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020 _a9783030786458
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024 7 _a10.1007/978-3-030-78645-8
_2doi
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050 4 _aQA76.9.H85
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082 0 4 _a005.437
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245 1 0 _aHCI International 2021 - Posters
_h[electronic resource] :
_b23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part III /
_cedited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa.
250 _a1st ed. 2021.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2021.
300 _aXX, 654 p. 52 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aCommunications in Computer and Information Science,
_x1865-0937 ;
_v1421
505 0 _aInteracting and Learning -- Interacting and Playing -- Interacting and Driving -- Digital Wellbeing, eHealth and mHealth -- Interacting and Shopping -- HCI, Safety and Sustainability -- HCI in the Time of Pandemic.
520 _aThe three-volume set CCIS 1419, CCIS 1420, and CCIS 1421 contains the extended abstracts of the posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The posters presented in these three volumes are organized in topical sections as follows: Part I: HCI theory and methods; perceptual, cognitive and psychophisiological aspects of interaction; designing for children; designing for older people; design case studies; dimensions of user experience; information, language, culture and media. Part II: interaction methods and techniques; eye-tracking and facial expressions recognition; human-robot interaction; virtual, augmented and mixed reality; security and privacy issues in HCI; AI and machine learning in HCI. Part III: interacting and learning; interacting and playing; interacting and driving; digital wellbeing, eHealth and mHealth; interacting and shopping; HCI, safety and sustainability; HCI in the time of pandemic.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aElectronic commerce.
650 0 _aApplication software.
650 0 _aComputer networks .
650 0 _aComputer vision.
650 0 _aComputers, Special purpose.
650 1 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _ae-Commerce and e-Business.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aComputer Communication Networks.
650 2 4 _aComputer Vision.
650 2 4 _aSpecial Purpose and Application-Based Systems.
700 1 _aStephanidis, Constantine.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aAntona, Margherita.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aNtoa, Stavroula.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030786441
776 0 8 _iPrinted edition:
_z9783030786465
830 0 _aCommunications in Computer and Information Science,
_x1865-0937 ;
_v1421
856 4 0 _uhttps://doi.org/10.1007/978-3-030-78645-8
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
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