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020 _a9783030522520
_9978-3-030-52252-0
024 7 _a10.1007/978-3-030-52252-0
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZ
_2bicssc
072 7 _aCOM079010
_2bisacsh
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082 0 4 _a005.437
_223
082 0 4 _a004.019
_223
100 1 _aVardar, Yasemin.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aTactile Perception by Electrovibration
_h[electronic resource] /
_cby Yasemin Vardar.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXV, 141 p. 75 illus., 56 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSpringer Series on Touch and Haptic Systems,
_x2192-2985
505 0 _aChapter 1. Introduction -- Chapter 2. Background -- Chapter 3. Effect of Waveform on Tactile Perception by Electrovibration -- Chapter 4. Effect of Masking on Tactile Perception by Electrovibration -- Chapter 5. Texture Rendering by Electrovibration -- Chapter 6. Roughness Perception of Virtual Gratings by Electrovibration -- Chapter 7. Conclusion and Future Directions.
520 _aThis book explains the mechanisms underpinning the tactile perception of electrovibration and lays the groundwork for delivering realistic haptic feedback on touchscreens via this method. Effective utilization of electrovibration can only be accomplished by simultaneously investigating both the physical and perceptual aspects of the finger-touchscreen interaction. Towards this goal, present work blends the available knowledge on electromechanical properties of the human finger and human tactile perception with the results of new psychophysical experiments and physical measurements. By following such an approach that combines both theoretical and experimental information, the study proposes new methods and insights on generating realistic haptic effects, such as textures and edges on these displays. Besides, state-of-the-art research on the field is reviewed, and future work is discussed. The presented interdisciplinary methods and insights can interest students, broad communities of haptics, neuroscience, engineering, physics, and cognitive sciences, as well as user-interaction experts and product designers from the industry.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aPsychology
_xMethodology.
650 0 _aComputers, Special purpose.
650 1 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aPsychological Methods.
650 2 4 _aSpecial Purpose and Application-Based Systems.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030522513
776 0 8 _iPrinted edition:
_z9783030522537
776 0 8 _iPrinted edition:
_z9783030522544
830 0 _aSpringer Series on Touch and Haptic Systems,
_x2192-2985
856 4 0 _uhttps://doi.org/10.1007/978-3-030-52252-0
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c174222
_d174222