000 | 03099nam a22006375i 4500 | ||
---|---|---|---|
001 | 978-981-32-9582-7 | ||
003 | DE-He213 | ||
005 | 20240423125315.0 | ||
007 | cr nn 008mamaa | ||
008 | 190805s2019 si | s |||| 0|eng d | ||
020 |
_a9789813295827 _9978-981-32-9582-7 |
||
024 | 7 |
_a10.1007/978-981-32-9582-7 _2doi |
|
050 | 4 | _aQA76.9.C65 | |
072 | 7 |
_aUYM _2bicssc |
|
072 | 7 |
_aCOM072000 _2bisacsh |
|
072 | 7 |
_aUYM _2thema |
|
082 | 0 | 4 |
_a003.3 _223 |
245 | 1 | 0 |
_aIntersections in Simulation and Gaming: Disruption and Balance _h[electronic resource] : _bThird Australasian Simulation Congress, ASC 2019, Gold Coast, Australia, September 2–5, 2019, Proceedings / _cedited by Anjum Naweed, Lorelle Bowditch, Cyle Sprick. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aSingapore : _bSpringer Nature Singapore : _bImprint: Springer, _c2019. |
|
300 |
_aX, 139 p. 39 illus., 30 illus. in color. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aCommunications in Computer and Information Science, _x1865-0937 ; _v1067 |
|
505 | 0 | _aHuman Dimensions -- Gaming Experience -- Design and Application -- Search and Rescue -- Defence-oriented Technology and Training. | |
520 | _aThis book constitutes the refereed proceedings of the Australasian Simulation Congress, ASC 2019, held in Gold Coast, Australia in September 2019. The 10 papers presented were carefully reviewed and selected from 17 submissions. They provide a forum for sharing progresses in the areas of human dimensions; gaming experience; design and application; search and rescue; defence-oriented technology and training. | ||
650 | 0 | _aComputer simulation. | |
650 | 0 |
_aEducation _xData processing. |
|
650 | 0 |
_aSocial sciences _xData processing. |
|
650 | 0 | _aComputer vision. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aHuman-computer interaction. | |
650 | 0 | _aComputer graphics. | |
650 | 1 | 4 | _aComputer Modelling. |
650 | 2 | 4 | _aComputers and Education. |
650 | 2 | 4 | _aComputer Application in Social and Behavioral Sciences. |
650 | 2 | 4 | _aComputer Vision. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aComputer Graphics. |
700 | 1 |
_aNaweed, Anjum. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aBowditch, Lorelle. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aSprick, Cyle. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9789813295810 |
776 | 0 | 8 |
_iPrinted edition: _z9789813295834 |
830 | 0 |
_aCommunications in Computer and Information Science, _x1865-0937 ; _v1067 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-981-32-9582-7 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cSPRINGER | ||
999 |
_c176514 _d176514 |