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020 _a9783031064173
_9978-3-031-06417-3
024 7 _a10.1007/978-3-031-06417-3
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050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
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082 0 4 _a005.437
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082 0 4 _a004.019
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245 1 0 _aHCI International 2022 Posters
_h[electronic resource] :
_b24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part I /
_cedited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa.
250 _a1st ed. 2022.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2022.
300 _aXXIX, 631 p. 253 illus., 177 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aCommunications in Computer and Information Science,
_x1865-0937 ;
_v1580
505 0 _aUser Experience Design and Evaluation -- Visual Design and Visualization -- Data, Information and Knowledge -- Interacting with AI -- Universal Access, Accessibility and Design for Aging.
520 _aThe four-volume set CCIS 1580, CCIS 1581, CCIS 1582, and CCIS 1583 contains the extended abstracts of the posters presented during the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually in June - July 2022. The total of 1276 papers and 275 posters included in the 40 HCII 2021 proceedings volumes was carefully reviewed and selected from 5583 submissions. The posters presented in these four volumes are organized in topical sections as follows: Part I: user experience design and evaluation; visual design and visualization; data, information and knowledge; interacting with AI; universal access, accessibility and design for aging. Part II: multimodal and natural interaction; perception, cognition, emotion and psychophysiological monitoring; human motion modelling and monitoring; IoT and intelligent living environments. Part III: learning technologies; HCI, cultural heritage and art; eGovernment and eBusiness; digital commerce and the customer experience; social media and the metaverse. Part IV: virtual and augmented reality; autonomous vehicles and urban mobility; product and robot design; HCI and wellbeing; HCI and cybersecurity.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aApplication software.
650 0 _aComputer networks .
650 0 _aCoding theory.
650 0 _aInformation theory.
650 0 _aComputer systems.
650 0 _aComputer vision.
650 1 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aComputer Communication Networks.
650 2 4 _aCoding and Information Theory.
650 2 4 _aComputer System Implementation.
650 2 4 _aComputer Vision.
700 1 _aStephanidis, Constantine.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aAntona, Margherita.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aNtoa, Stavroula.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031064166
776 0 8 _iPrinted edition:
_z9783031064180
830 0 _aCommunications in Computer and Information Science,
_x1865-0937 ;
_v1580
856 4 0 _uhttps://doi.org/10.1007/978-3-031-06417-3
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c177820
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