000 | 03298nam a22005295i 4500 | ||
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001 | 978-3-030-62547-4 | ||
003 | DE-He213 | ||
005 | 20240423125457.0 | ||
007 | cr nn 008mamaa | ||
008 | 211026s2021 sz | s |||| 0|eng d | ||
020 |
_a9783030625474 _9978-3-030-62547-4 |
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024 | 7 |
_a10.1007/978-3-030-62547-4 _2doi |
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050 | 4 | _aQA267-268.5 | |
072 | 7 |
_aUYA _2bicssc |
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072 | 7 |
_aCOM014000 _2bisacsh |
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072 | 7 |
_aUYA _2thema |
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082 | 0 | 4 |
_a005.131 _223 |
100 | 1 |
_aGroza, Adrian. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut |
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245 | 1 | 0 |
_aModelling Puzzles in First Order Logic _h[electronic resource] / _cby Adrian Groza. |
250 | _a1st ed. 2021. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2021. |
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300 |
_aXV, 338 p. 208 illus., 93 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aPreface -- Getting Started with Prover9 and Mace4 -- Micro Arithmetic Puzzles -- Strange Numbers -- Practical Puzzles -- Lady and Tigers -- Einstein Puzzles -- Island of Truth -- Love and Marriage -- Grid Puzzles -- Japanese Puzzles -- Russian Puzzles -- Polyomino Puzzles -- Self-reference and Other Puzzles -- Epigraph in Natural Language. | |
520 | _aKeeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles. Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution. This concise and easy-to-follow textbook is a much-neededsupport tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses. . | ||
650 | 0 | _aMachine theory. | |
650 | 0 | _aLogic programming. | |
650 | 0 | _aMathematical logic. | |
650 | 0 |
_aEducation _xData processing. |
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650 | 1 | 4 | _aFormal Languages and Automata Theory. |
650 | 2 | 4 | _aLogic in AI. |
650 | 2 | 4 | _aMathematical Logic and Foundations. |
650 | 2 | 4 | _aComputers and Education. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030625467 |
776 | 0 | 8 |
_iPrinted edition: _z9783030625481 |
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-62547-4 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cSPRINGER | ||
999 |
_c178357 _d178357 |