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020 _a9783030923259
_9978-3-030-92325-9
024 7 _a10.1007/978-3-030-92325-9
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
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072 7 _aCOM079010
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082 0 4 _a005.437
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245 1 0 _aHuman-Computer Interaction
_h[electronic resource] :
_b7th Iberoamerican Workshop, HCI-COLLAB 2021, Sao Paulo, Brazil, September 8–10, 2021, Proceedings /
_cedited by Pablo H. Ruiz, Vanessa Agredo-Delgado, André Luiz Satoshi Kawamoto.
250 _a1st ed. 2021.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2021.
300 _aXIV, 263 p. 107 illus., 82 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aCommunications in Computer and Information Science,
_x1865-0937 ;
_v1478
505 0 _aCombining two inspection methods: usability heuristic evaluation and WCAG guidelines to assess e-commerce websites -- Considering the older adults' perceptions of IoT for designing IoT technologies -- Control of a robotic hand through voice commands and biosignals -- Desktop Application for Water Quality Prediction and Monitoring System Using ISO 9241-210 and Machine Learning Techniques -- Digital Ecosystem for Children´s Rehabilitation with Psychomotor Deficit -- Evaluating of mobile user interface: A Design Lenses approach -- Face Recognition Efficiency Enhancements Using Tensorflow and WebAssembly: A Practical Approach -- Gamified Model to Support Shopping in Closed Spaces Aimed at Blind People: A Systematic Literature Review -- Interface Analysis Criteria for Mobile Devices: A Systematic Mapping -- Lepi-Board: an Infrastructure for the Development of Digital Storytelling Games by Blind-Users -- Modeling and Evaluating Personas with Software Explainability Requirements -- Project-based Learning Focused on Professional Skills: An Approach applied on Human-Computer Interaction and Software Requirements Under-Graduation Courses -- Proposal for a serious game to assist in the daily care of children with ASD before Covid-19 -- Specified Ontologies in User Tags to Graphical User Interface Hedonistic type based on Sentiment Analysis -- Towards a definition of a learning model of business simulation games based on the analysis of response from physiological devices -- User experience evaluation in MOOC platforms: a hybrid approach -- User Interface Adaptation through Ontology Models and Code Generation -- User-centered design approach for a machine learning platform for medical purpose -- Virtual Reconstruction of Objects by Point Cloud Capture to Measurement of Density Parameters Using Low Cost Device.
520 _aThis book constitutes the thoroughly refereed proceedings of the 7th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2021, held in Sao Paulo, Brazil, in September 2021.* The 15 full and 4 short papers presented in this volume were carefully reviewed and selected from 68 submissions. The papers deal with topics such as emotional interfaces, usability, video games, computational thinking, collaborative systems, IoT, software engineering, ICT in education, augmented and mixed virtual reality for education, gamification, emotional Interfaces, adaptive instruction systems, accessibility, use of video games in education, artificial Intelligence in HCI, among others. *The workshop was held virtually due to the COVID-19 pandemic.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aComputer networks .
650 0 _aComputers, Special purpose.
650 0 _aApplication software.
650 0 _aArtificial intelligence.
650 0 _aSoftware engineering.
650 1 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputer Communication Networks.
650 2 4 _aSpecial Purpose and Application-Based Systems.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aArtificial Intelligence.
650 2 4 _aSoftware Engineering.
700 1 _aRuiz, Pablo H.
_eeditor.
_0(orcid)
_10000-0003-2098-2614
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aAgredo-Delgado, Vanessa.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aKawamoto, André Luiz Satoshi.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030923242
776 0 8 _iPrinted edition:
_z9783030923266
830 0 _aCommunications in Computer and Information Science,
_x1865-0937 ;
_v1478
856 4 0 _uhttps://doi.org/10.1007/978-3-030-92325-9
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c178668
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