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020 _a9783319148038
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024 7 _a10.1007/978-3-319-14803-8
_2doi
050 4 _aQ334-342
050 4 _aTA347.A78
072 7 _aUYQ
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072 7 _aCOM004000
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082 0 4 _a006.3
_223
245 1 0 _aArtificial Life and Computational Intelligence
_h[electronic resource] :
_bFirst Australasian Conference, ACALCI 2015, Newcastle, NSW, Australia, February 5-7, 2015, Proceedings /
_cedited by Stephan Chalup, Alan D. Blair, Marcus Randall.
250 _a1st ed. 2015.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2015.
300 _aXIV, 448 p. 151 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v8955
505 0 _aALife Using Adaptive, Autonomous, and Individual Agent Control -- Computational Understanding and Manipulation of Symmetries -- Ontological and Computational Aspects of Economic-Environmental Modelling -- Exploring the Periphery of Knowledge by Intrinsically Motivated Systems -- On the Estimation of Convergence Times to Invariant Sets in Convex Polytopic Uncertain Systems -- A Sensor Fusion Approach to the Fault Tolerant Control of Linear Parameter Varying Systems -- Emotions and Their Effect on Cooperation Levels in N-Player Social Dilemma Games -- Agent-Based Simulation of Stakeholder Behaviour through Evolutionary Game Theory -- Evolving Cellular Automata for Maze Generation -- Point of Regard from Eye Velocity in Stereoscopic Virtual Environments Based on Intersections of Hypothesis Surfaces -- Formalising Believability and Building Believable Virtual Agents -- Gamification for Education: Designing a Pharmacy Education Game -- Sound Improves Player Performance in a Multiplayer Online Battle Arena Game -- Generic Construction of Scale-Invariantly Coarse Grained Memory -- Transgenic Evolution for Classification Tasks with HERCL -- Learning Nursery Rhymes Using Adaptive Parameter Neurodynamic Programming -- Autonomous Hypothesis Generation as an Environment Learning Mechanism for Agent Design -- Learning Options for an MDP from Demonstrations -- A Grammarless Language Generation Algorithm Based on Idiotypic Artificial Immune Networks -- Evolving Unipolar Memristor Spiking Neural Networks -- A Genetic Algorithm Solver for Pest Management Control in Island Systems -- An Evolutionary Algorithm for Deriving Withdrawal Rates in Defined Contribution Schemes -- Evolving Point Packings in the Plane -- The Effect of Reactant and Product Selection Strategies on Cycle Evolution in an Artificial Chemistry -- Use of a High-Value Social Audience Index for Target Audience Identification on Twitter -- Detecting Anomalies in Controlled Drug Prescription Data Using Probabilistic Models -- Multi-Phase Feature Representation Learning for Neurodegenerative Disease Diagnosis -- A Modified Case-Based Reasoning Approach for Triaging Psychiatric Patients Using a Similarity Measure Derived from Orthogonal Vector Projection -- The MST-kNN with Paracliques -- Mechanical Generation of Networks with Surplus Complexity -- Efficient Sensitivity Analysis of Reliability in Embedded Software -- Identifying Verb-Preposition Multi-Category Words in Chinese-English Patent Machine Translation -- Wavelet Based Artificial Intelligence Approaches for Prediction of Hydrological Time Series -- Ranking-Based Vocabulary Pruning in Bag-of-Features for Image Retrieval.
520 _aThis book constitutes the refereed proceedings of the First Australasian Conference on Artificial Life and Computational Intelligence, ACALCI 2015, held in Newcastle, NSW, Australia, in February 2015. The 34 revised full papers presented were carefully reviewed and selected from 63 submissions. The papers are organized in the following topical sections: philosophy and theory; game environments and methods; learning, memory and optimization; and applications and implementations.
650 0 _aArtificial intelligence.
650 0 _aComputer science.
650 0 _aAlgorithms.
650 0 _aApplication software.
650 0 _aComputer networks .
650 0 _aPattern recognition systems.
650 1 4 _aArtificial Intelligence.
650 2 4 _aTheory of Computation.
650 2 4 _aAlgorithms.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aComputer Communication Networks.
650 2 4 _aAutomated Pattern Recognition.
700 1 _aChalup, Stephan.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBlair, Alan D.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aRandall, Marcus.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319148021
776 0 8 _iPrinted edition:
_z9783319148045
830 0 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v8955
856 4 0 _uhttps://doi.org/10.1007/978-3-319-14803-8
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