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001 978-3-319-70111-0
003 DE-He213
005 20240423125633.0
007 cr nn 008mamaa
008 171106s2017 sz | s |||| 0|eng d
020 _a9783319701110
_9978-3-319-70111-0
024 7 _a10.1007/978-3-319-70111-0
_2doi
050 4 _aQA75.5-76.95
072 7 _aUKP
_2bicssc
072 7 _aCOM050000
_2bisacsh
072 7 _aUKP
_2thema
082 0 4 _a004.16
_223
245 1 0 _aSerious Games
_h[electronic resource] :
_bThird Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings /
_cedited by Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Tim Marsh.
250 _a1st ed. 2017.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2017.
300 _aXI, 332 p. 129 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v10622
505 0 _aTheory -- Technologies -- Applications.
520 _aThis book constitutes the proceedings of the Third Joint International Conference on Serious Games, JCSG 2017, held in Valencia, Spain, in November 2017. This conference bundles the activities of the 8th International Conference on Serious Games Development and Applications, SGDA 2017, and the 7th Conference on Serious Games, GameDays 2017. The total of 23 full papers, 3 short papers, and 4 poster papers was carefully reviewed and selected from 44 submissions. The topics covered by the conference offered participants a valuable platform to discuss and learn about the latest developments, technologies and possibilities in the development and use of serious games with a special focus on how different fields can be combined to achieve the best possible results.
650 0 _aMicrocomputers.
650 0 _aEducation
_xData processing.
650 0 _aArtificial intelligence.
650 0 _aApplication software.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aComputers and civilization.
650 1 4 _aPersonal Computing.
650 2 4 _aComputers and Education.
650 2 4 _aArtificial Intelligence.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputers and Society.
700 1 _aAlcañiz, Mariano.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aGöbel, Stefan.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aMa, Minhua.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aFradinho Oliveira, Manuel.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBaalsrud Hauge, Jannicke.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aMarsh, Tim.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319701103
776 0 8 _iPrinted edition:
_z9783319701127
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v10622
856 4 0 _uhttps://doi.org/10.1007/978-3-319-70111-0
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
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942 _cSPRINGER
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