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001 978-3-662-48540-8
003 DE-He213
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007 cr nn 008mamaa
008 160108s2015 gw | s |||| 0|eng d
020 _a9783662485408
_9978-3-662-48540-8
024 7 _a10.1007/978-3-662-48540-8
_2doi
050 4 _aQA267-268.5
072 7 _aUYA
_2bicssc
072 7 _aCOM014000
_2bisacsh
072 7 _aUYA
_2thema
082 0 4 _a005.131
_223
245 1 0 _aModels of Strategic Reasoning
_h[electronic resource] :
_bLogics, Games, and Communities /
_cedited by Johan van Benthem, Sujata Ghosh, Rineke Verbrugge.
250 _a1st ed. 2015.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2015.
300 _aXI, 333 p. 37 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aTheoretical Computer Science and General Issues,
_x2512-2029 ;
_v8972
505 0 _aReasoning about games -- Dynamic models of rational deliberation in games.-  Reasoning about strategies and rational play in dynamic games.- Finite reasoning procedures for dynamic games -- Formal frameworks for strategies -- Logics for reasoning about strategic abilities in multi-player games.-  Using STIT theory to talk about strategies -- Automata and compositional strategies in extensive form games -- Languages for imperfect information.-Strategies in social situations -- Strategies of persuasion, manipulation and propaganda: Psychological and social aspects -- Strategies in social software -- Future perspective.- Logic of strategies: What and how?
520 _aStrategic behavior is the key to social interaction, from the ever-evolving world of living beings to the modern theatre of designed computational agents. Strategies can make or break participants’ aspirations, whether they are selling a house, playing the stock market, or working toward a treaty that limits global warming. This book aims at understanding the phenomenon of strategic behavior in its proper width and depth. A number of experts have combined forces in order to create a comparative view of the different frameworks for strategic reasoning in social interactions that have been developed in game theory, computer science, logic, linguistics, philosophy, and cognitive and social sciences. The chapters are organized in three topic-based sections, namely reasoning about games; formal frameworks for strategies; and strategies in social situations. The book concludes with a discussion on the future of logical studies of strategies.
650 0 _aMachine theory.
650 0 _aComputer science.
650 0 _aComputer networks .
650 0 _aSoftware engineering.
650 0 _aApplication software.
650 0 _aAlgorithms.
650 1 4 _aFormal Languages and Automata Theory.
650 2 4 _aComputer Science Logic and Foundations of Programming.
650 2 4 _aComputer Communication Networks.
650 2 4 _aSoftware Engineering.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aAlgorithms.
700 1 _avan Benthem, Johan.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aGhosh, Sujata.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aVerbrugge, Rineke.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783662485392
776 0 8 _iPrinted edition:
_z9783662485415
830 0 _aTheoretical Computer Science and General Issues,
_x2512-2029 ;
_v8972
856 4 0 _uhttps://doi.org/10.1007/978-3-662-48540-8
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cSPRINGER
999 _c181531
_d181531