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020 _a9783642181818
_9978-3-642-18181-8
024 7 _a10.1007/978-3-642-18181-8
_2doi
050 4 _aQ334-342
050 4 _aTA347.A78
072 7 _aUYQ
_2bicssc
072 7 _aCOM004000
_2bisacsh
072 7 _aUYQ
_2thema
082 0 4 _a006.3
_223
245 1 0 _aAgents for Games and Simulations II
_h[electronic resource] :
_bTrends in Techniques, Concepts and Design /
_cedited by Frank Dignum.
250 _a1st ed. 2011.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2011.
300 _aX, 206 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v6525
520 _aWhile today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Where game engines prioritize efficiency and central control, multi-agent platforms focus on agent autonomy and sophisticated communication capabilities. This volume gives an overview of the current state of the art for people wishing to combine agent technology with (serious) games. This state-of-the-art survey contains a collection of papers presented at AGS 2010;  the Second International Workshop on Agents for Games and Simulations, held on May 10, 2010, in Toronto, as well as extended versions of papers from other workshops and from the AAMAS conference. The 14 papers are organized in three topical sections focusing on architectures combining agents and game engines, on the training aspects of the games, on social and organizational aspects of games and agents, respectively.
650 0 _aArtificial intelligence.
650 0 _aComputer networks .
650 0 _aSoftware engineering.
650 0 _aComputer science.
650 0 _aComputer simulation.
650 0 _aComputers, Special purpose.
650 1 4 _aArtificial Intelligence.
650 2 4 _aComputer Communication Networks.
650 2 4 _aSoftware Engineering.
650 2 4 _aTheory of Computation.
650 2 4 _aComputer Modelling.
650 2 4 _aSpecial Purpose and Application-Based Systems.
700 1 _aDignum, Frank.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783642181801
776 0 8 _iPrinted edition:
_z9783642181825
830 0 _aLecture Notes in Artificial Intelligence,
_x2945-9141 ;
_v6525
856 4 0 _uhttps://doi.org/10.1007/978-3-642-18181-8
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
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