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001 978-3-540-69554-7
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005 20240423125908.0
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020 _a9783540695547
_9978-3-540-69554-7
024 7 _a10.1007/978-3-540-69554-7
_2doi
050 4 _aQA75.5-76.95
072 7 _aUYA
_2bicssc
072 7 _aCOM014000
_2bisacsh
072 7 _aUYA
_2thema
082 0 4 _a004.0151
_223
245 1 0 _aInteractive Systems. Design, Specification, and Verification
_h[electronic resource] :
_b13th International Workshop, DSVIS 2006, Dublin, Ireland, July 26-28, 2006, Revised Papers /
_cedited by Gavin Doherty, Ann Blandford.
250 _a1st ed. 2007.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2007.
300 _aXI, 276 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aProgramming and Software Engineering,
_x2945-9168 ;
_v4323
505 0 _aKeynote -- How Do Developers Meet Users? – Attitudes and Processes in Software Development -- HCI Research -- Validity and Cross-Validity in HCI Publications -- Critical Systems -- Model-Based Engineering of Widgets, User Applications and Servers Compliant with ARINC 661 Specification -- Usability Requirements for Improving the Infection Module of a Hospital Intensive Care Unit Information System -- Interaction Walkthrough: Evaluation of Safety Critical Interactive Systems -- Model Based Development -- Collaborative Social Structures and Task Modelling Integration -- Towards Model-Driven Development of Staged Participatory Multimedia Events -- Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT -- Cognitive Aspects of Interaction -- An Investigation into the Validation of Formalised Cognitive Dimensions -- Formal Modelling of Cognitive Interpretation -- Use of Models -- Combining Formal Methods and Functional Strategies Regarding the Reverse Engineering of Interactive Applications -- An Ontological Approach to Visualization Resource Management -- Visual Design of User Interfaces by (De)composition -- Haptics and Multimodality -- Exploring the Specification of Haptic Interaction -- Analysis of Pointing Tasks on a White Board -- Prototyping and Evaluation -- Mixed-Fidelity Prototyping of User Interfaces -- A Hybrid Approach for Modelling Early Prototype Evaluation Under User-Centred Design Through Association Rules -- Rapid User-Centred Evaluation for Context-Aware Systems -- Supporting User Interface Development -- Using a Patterns-Based Modelling Language and a Model-Based Adaptation Architecture to Facilitate Adaptive User Interfaces -- Toward Quality-Driven Development of 3D Computer Games -- Group Discussions -- Processes: Working Group Report.-Usability and Computer Games: Working Group Report.
650 0 _aComputer science.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aMultimedia systems.
650 0 _aInformation storage and retrieval systems.
650 0 _aSoftware engineering.
650 1 4 _aTheory of Computation.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aMultimedia Information Systems.
650 2 4 _aInformation Storage and Retrieval.
650 2 4 _aSoftware Engineering.
650 2 4 _aComputer Science Logic and Foundations of Programming.
700 1 _aDoherty, Gavin.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBlandford, Ann.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783540695530
776 0 8 _iPrinted edition:
_z9783540834731
830 0 _aProgramming and Software Engineering,
_x2945-9168 ;
_v4323
856 4 0 _uhttps://doi.org/10.1007/978-3-540-69554-7
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cSPRINGER
999 _c182835
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