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001 978-3-319-03161-3
003 DE-He213
005 20240423130052.0
007 cr nn 008mamaa
008 131107s2013 sz | s |||| 0|eng d
020 _a9783319031613
_9978-3-319-03161-3
024 7 _a10.1007/978-3-319-03161-3
_2doi
050 4 _aQA76.76.A65
072 7 _aUB
_2bicssc
072 7 _aCOM005000
_2bisacsh
072 7 _aUX
_2thema
082 0 4 _a005.3
_223
245 1 0 _aAdvances in Computer Entertainment
_h[electronic resource] :
_b10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings /
_cedited by Dennis Reidsma, Katayose Haruhiro, Anton Nijholt.
250 _a1st ed. 2013.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2013.
300 _aXXVI, 668 p. 284 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v8253
505 0 _aNew devices -- Evaluation and user studies -- Games as interface to serious applications -- Creating immersion -- Interfaces -- New experiences -- Procedural approaches and AI -- Theory.
520 _aThis book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.
650 0 _aApplication software.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aImage processing
_xDigital techniques.
650 0 _aComputer vision.
650 0 _aAlgorithms.
650 0 _aComputer networks .
650 0 _aArtificial intelligence.
650 1 4 _aComputer and Information Systems Applications.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aAlgorithms.
650 2 4 _aComputer Communication Networks.
650 2 4 _aArtificial Intelligence.
700 1 _aReidsma, Dennis.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aHaruhiro, Katayose.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aNijholt, Anton.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319031606
776 0 8 _iPrinted edition:
_z9783319031620
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI,
_x2946-1642 ;
_v8253
856 4 0 _uhttps://doi.org/10.1007/978-3-319-03161-3
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
912 _aZDB-2-LNC
942 _cSPRINGER
999 _c184699
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