000 | 07790nam a22006975i 4500 | ||
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001 | 978-3-540-25940-4 | ||
003 | DE-He213 | ||
005 | 20240423130227.0 | ||
007 | cr nn 008mamaa | ||
008 | 121227s2004 gw | s |||| 0|eng d | ||
020 |
_a9783540259404 _9978-3-540-25940-4 |
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024 | 7 |
_a10.1007/b98623 _2doi |
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050 | 4 | _aQ334-342 | |
050 | 4 | _aTA347.A78 | |
072 | 7 |
_aUYQ _2bicssc |
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072 | 7 |
_aCOM004000 _2bisacsh |
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072 | 7 |
_aUYQ _2thema |
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082 | 0 | 4 |
_a006.3 _223 |
245 | 1 | 0 |
_aRoboCup 2003: Robot Soccer World Cup VII _h[electronic resource] / _cedited by Daniel Polani, Brett Browning, Andrea Bonarini, Kazuo Yoshida. |
250 | _a1st ed. 2004. | ||
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg : _bImprint: Springer, _c2004. |
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300 |
_aXVI, 770 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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_atext file _bPDF _2rda |
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490 | 1 |
_aLecture Notes in Artificial Intelligence, _x2945-9141 ; _v3020 |
|
505 | 0 | _aOverview and Roadmap -- Overview of RoboCup 2003 Competition and Conferences -- RoboCup: Yesterday, Today, and Tomorrow Workshop of the Executive Committee in Blaubeuren, October 2003 -- Invited Papers -- Challenges in Robust Situation Recognition through Information Fusion for Mission Criticial Multi-agent Systems -- On Role Allocation in RoboCup -- On the Role of Quantitative Descriptions of Behaviour in Mobile Robotics Research -- Technical Papers -- Complexity Science and Representation in Robot Soccer -- Recognition and Prediction of Motion Situations Based on a Qualitative Motion Description -- Evaluating Team Performance at the Edge of Chaos -- Hidden Markov Modeling of Team-Play Synchronization -- Designing Agent Behavior with the Extensible Agent Behavior Specification Language XABSL -- Feature-Based Declarative Opponent-Modelling -- Scenario-Based Teamworking, How to Learn, Create, and Teach Complex Plans? -- Specifying Agent Behaviors with UML Statecharts and StatEdit -- Echo State Networksfor Mobile Robot Modeling and Control -- Model and Behavior-Based Robotic Goalkeeper -- Evolving Visual Object Recognition for Legged Robots -- Coaching Advice and Adaptation -- Technical Solutions of TsinghuAeolus for Robotic Soccer -- A Real-Time Auto-Adjusting Vision System for Robotic Soccer -- Knowledge-Based Autonomous Dynamic Colour Calibration -- Playing Robot Soccer under Natural Light: A Case Study -- Tracking Regions -- Fast and Robust Edge-Based Localization in the Sony Four-Legged Robot League -- A Symmetry Operator and Its Application to the RoboCup -- RoboCup as an Introduction to CS Research -- RoboCup in Higher Education: A Preliminary Report -- Scaffolding Children’s Robot Building and Programming Activities -- Planning Trajectories in Dynamic Environments Using a Gradient Method -- Local Multiresolution Path Planning -- A Humanoid Approaches to the Goal – Reinforcement Learning Based on Rhythmic Walking Parameters -- Design of Walking Gaits for Tao-Pie-Pie, a Small Humanoid Robot.-ProRobot – Predicting the Future of Humanoid Robots -- Traction Monitoring for Collision Detection with Legged Robots -- Multi-robot Control in Highly Dynamic, Competitive Environments -- Developing Comprehensive State Estimators for Robot Soccer -- Cooperative Soccer Play by Real Small-Size Robot -- On-Board Vision Using Visual-Servoing for RoboCup F-180 League Mobile Robots -- A Plugin-Based Architecture for Simulation in the F2000 League -- Development of a Simulator of Environment and Measurement for Autonomous Mobile Robots Considering Camera Characteristics -- Simulation League: The Next Generation -- Posters -- Educational Features of Malaysian Robot Contest -- A Hybrid Software Platform for Sony AIBO Robots -- A Rule-Driven Autonomous Robotic System Operating in a Time-Varying Environment -- Trot Gait Design Details for Quadrupeds -- The High-Level Communication Model for Multi-agent Coordination in the RoboCupRescue Simulator -- Pseudo-local Vision System Using Ceiling Camera for Small Multi-robot Platforms -- Using Model-Based Diagnosis to Build Hypotheses about Spatial Environments -- Self-localization Method Using Two Landmarks and Dead Reckoning for Autonomous Mobile Soccer Robots -- Speed-Dependent Obstacle Avoidance by Dynamic Active Regions -- Using the Opponent Pass Modeling Method to Improve Defending Ability of a (Robo)Soccer Simulation Team -- Topological Navigation in Configuration Space Applied to Soccer Robots -- A Fuzzy Reinforcement Learning for a Ball Interception Problem -- Intelligent Control of Autonomous Mobile Soccer Robot Adapting to Dynamical Environment -- A Hierarchical Multi-module Learning System Based on Self-interpretation of Instructions by Coach -- Building Aunt Hillary: Creating Artificial Minds with ‘Neural Nests’ -- Autonomous Robot Controllers Capable of Acquiring Repertoires of Complex Skills -- A New Odometry System to Reduce Asymmetric Errors for Omnidirectional Mobile Robots -- Texture-Based Pattern Recognition Algorithms for the RoboCup Challenge -- An Open Robot Simulator Environment -- Application of Parallel Scenario Description for RoboCupRescue Civilian Agent -- RoboCup Advanced 3D Monitor -- RoboCup Rescue Simulation: Methodologies Tools and Evaluation for Practical Applications -- An Efficient Need-Based Vision System in Variable Illumination Environment of Middle Size RoboCup -- Filling the Gap among Coordination, Planning, and Reaction Using a Fuzzy Cognitive Model -- Toward an Undergraduate League for RoboCup -- A Probabilistic Framework for Weighting Different Sensor Data in MUREA -- Plays as Team Plans for Coordination and Adaptation -- Progress in Learning 3 vs. 2 Keepaway -- Distributed Control of Gait for a Humanoid Robot -- Predicting Away Robot Control Latency -- Towards a Probabilistic Asynchronous Linear Control Theory -- Recognizing and Predicting Agent Behavior with Case Based Reasoning -- Case Based Game Play in the RoboCup Four-Legged League Part I The Theoretical Model -- How Contests Can Foster the Research Activities on Robotics in Developing Countries: Chile – A Case Study -- Grounding Robot Sensory and Symbolic Information Using the Semantic Web. | |
650 | 0 | _aArtificial intelligence. | |
650 | 0 | _aComputer networks . | |
650 | 0 | _aSoftware engineering. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aHuman-computer interaction. | |
650 | 0 | _aComputer vision. | |
650 | 0 | _aControl engineering. | |
650 | 0 | _aRobotics. | |
650 | 0 | _aAutomation. | |
650 | 1 | 4 | _aArtificial Intelligence. |
650 | 2 | 4 | _aComputer Communication Networks. |
650 | 2 | 4 | _aSoftware Engineering. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aComputer Vision. |
650 | 2 | 4 | _aControl, Robotics, Automation. |
700 | 1 |
_aPolani, Daniel. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aBrowning, Brett. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aBonarini, Andrea. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aYoshida, Kazuo. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783540224433 |
776 | 0 | 8 |
_iPrinted edition: _z9783662213155 |
830 | 0 |
_aLecture Notes in Artificial Intelligence, _x2945-9141 ; _v3020 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/b98623 |
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912 | _aZDB-2-LNC | ||
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