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020 _a9783031152733
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024 7 _a10.1007/978-3-031-15273-3
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050 4 _aLB1028.43-1028.75
072 7 _aJNV
_2bicssc
072 7 _aEDU039000
_2bisacsh
072 7 _aJNV
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082 0 4 _a371.334
_223
245 1 0 _aInnovative Technologies and Learning
_h[electronic resource] :
_b5th International Conference, ICITL 2022, Virtual Event, August 29–31, 2022, Proceedings /
_cedited by Yueh-Min Huang, Shu-Chen Cheng, João Barroso, Frode Eika Sandnes.
250 _a1st ed. 2022.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2022.
300 _aXVI, 524 p. 144 illus., 120 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
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490 1 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v13449
505 0 _aDeveloping a Game-Based Speech Recognition System to Facilitate Oral Training Performance for Hearing Loss Children -- Combining deep learning and computer vision techniques for automatic analysis of the learning process in STEM education Computer-assisted instruction -- Automatic Topic-based Lecture Video Segmentation -- Exploring the Relationship Between Learning Achievement and Discussion Records in Remote Maker Activities -- A Semi-Systematic Literature Review of Holoportation in Education: The Potential of Immersive Technology -- Interactive learning environments -- Designing STEM Learning Activity Based on Virtual Reality -- Using Immersive Virtual Reality to Explore the Learning Performance and Cognitive Load of Students in STEAM Electronic Circuits Learning -- The Application of Mind Map and Cooperative Learning Teaching Method on the Machining Technology Course -- A Pilot Study on Maker Spirit-PBL Innovation and Entrepreneurship Course Design and Effect Evaluation -- Collaborative learning -- Learning management systems -- Distance learning E-learning -- Computing education -- Computational thinking -- Computer engineering education -- Information technology education -- Information science education -- Computational science and engineering education -- Student assessment -- K-12 education -- Informal education -- Computer supported cooperative work -- Intelligent agents.
520 _aThis book constitutes the refereed proceedings of the 5th International Conference on Innovative Technologies and Learning, ICITL 2022, held in Porto, Portugal, in August 2022. The 53 full papers presented together with 3 short papers were carefully reviewed and selected from 123 submissions. ICITL focuses on artificial intelligence in education, VR/AR/MR/XR in education, design and framework of learning systems, pedagogies to innovative technologies and learning, application and design of innovative learning.
650 0 _aEducation
_xData processing.
650 0 _aComputer engineering.
650 0 _aComputer networks .
650 0 _aApplication software.
650 0 _aArtificial intelligence.
650 1 4 _aComputers and Education.
650 2 4 _aComputer Engineering and Networks.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aArtificial Intelligence.
700 1 _aHuang, Yueh-Min.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aCheng, Shu-Chen.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBarroso, João.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aSandnes, Frode Eika.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031152726
776 0 8 _iPrinted edition:
_z9783031152740
830 0 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v13449
856 4 0 _uhttps://doi.org/10.1007/978-3-031-15273-3
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