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020 _a9783031543586
_9978-3-031-54358-6
024 7 _a10.1007/978-3-031-54358-6
_2doi
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072 7 _aUYA
_2bicssc
072 7 _aCOM014000
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082 0 4 _a004.0151
_223
100 1 _aBörger, Egon.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aStructures of Computing
_h[electronic resource] :
_bA Guide to Practice-Oriented Theory /
_cby Egon Börger, Vincenzo Gervasi.
250 _a1st ed. 2024.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2024.
300 _aXVI, 281 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aPreface -- Part I Computational Paradigms: Definition -- Part II Computational Paradigms: Analysis -- References. - Index.
520 _aStructures of Computing explains the behavioral meaning of fundamental concepts of computing from a practical viewpoint and in generic terms, unrestricted by specific computing devices or programming languages. To compute is understood as processing structures by a set of cooperating agents each of which executes an algorithm assigned to it and interacts with the other agents. Part I of the book defines the conceptual constituents of interactive processes: (i) data, i.e. structured objects with associated properties, relations and functions the algorithmic processes operate upon, (ii) basic operations that affect the data in single execution steps, and (iii) control mechanisms that determine the combination of single steps in multi-agent computations where the interaction happens via communication or other forms of data sharing. Part II analyses these constituents concerning (i) methods to achieve process correctness (inspection, experimental validation, reasoning), (ii) principal computational paradigms (architectures, programming styles, communication structures, control patterns from sequential and reflective to concurrent, mixed synchronous/asynchronous and data flow control), and (iii) complexity (power and limits of computing structures). The book is mainly addressed to students and professionals who want to understand the conceptual foundation of computing. It does not assume any specific programming experience but only a basic understanding of what are mechanically executable processes and their descriptions. Any unnecessary formalism is thus avoided, and definitions are formulated as much as possible in natural language, using common mathematical notation only where needed to prevent ambiguities. Numerous examples and exercises serve as comprehension checkpoints.
650 0 _aComputer science.
650 0 _aSoftware engineering.
650 1 4 _aTheory of Computation.
650 2 4 _aSoftware Engineering.
700 1 _aGervasi, Vincenzo.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031543579
776 0 8 _iPrinted edition:
_z9783031543593
856 4 0 _uhttps://doi.org/10.1007/978-3-031-54358-6
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cSPRINGER
999 _c187134
_d187134