000 | 01580cam a2200349 a 4500 | ||
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001 | 16680458 | ||
005 | 20140324144241.0 | ||
008 | 110307s2011 maua 001 0 eng | ||
010 | _a 2011009865 | ||
020 | _a9780240814506 | ||
040 |
_aDLC _cDLC |
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042 | _apcc | ||
050 | 0 | 0 |
_aTR897.7 _b.P69 2011 |
082 | 0 | 0 |
_a006.693 _222 _bMCQ-C |
100 | 1 | _aMcQuilkin, Kent. | |
245 | 1 | 0 |
_aCinema 4D : _bthe artist's project sourcebook _cKent McQuilkin, Anne Powers. |
250 | _a3rd ed. | ||
260 |
_aWaltham, MA : _bFocal Press, _c2011. |
||
300 |
_a440 p : _bcol. ill. ; _c25 cm. + _e1 DVD-ROM (4 3/4in.) |
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500 | _aIncludes index. | ||
500 | _aRev. ed. of: Cinema 4D / Anne Powers. 2007. | ||
505 | 8 | _aMachine generated contents note: The Dynamic Dozen Under the Hood NURBS Modeling Tools Deformers and Other Modeling Helpers Materials in Depth Better Under Lights Animation Basics Head Shots Rigging a Character Cameras in Control The Art of Rendering A Jolt of Xpresso BodyPaint: the Artist's Connection Tips on Type More Out of MoGraph After Effects Integration Dynamics and Special Effects StereoScopic Content Creation in C4D CINEMA 4D and Friends . | |
630 | 0 | 0 | _aCinema 4D XL. |
650 | 0 | _aComputer animation. | |
650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aRigging (Computer animation) | |
700 | 1 |
_aPowers, Anne. _tCinema 4D. |
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906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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942 |
_2ddc _cBK |
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999 |
_c9811 _d9811 |